Boss Zagstruk is a notorious Ork Stormboy Boss who leads the Vulcha Squad. He’s famous for his brutal discipline, bionik legs, and a temper that terrifies even his own boyz.
Overview
Zagstruk is an Ork Stormboy Boss from the Warhammer 40,000 universe. He commands the Vulcha Squad, a unit of jump-pack equipped Orks. What sets him apart is his extreme discipline: he executes any Ork under his command for the slightest sign of cowardice or insubordination. His own squad often fears him more than the enemy.
Rumours say he was born in a human settlement and fought his way back to his tribe. His warriors claim he’s made at least one kill every day since birth. He’s known for his savage temper and a preference for leading from the front, often leaping into battle feet first.
Da Vulcha and bionik legs
Zagstruk’s personal aircraft is a massive red Fighta-Bommer called Da Vulcha, which gives the Vulcha Squad its name. After losing his legs in a fight with a Space Marine Dreadnought, he had them replaced with bionik legs known as Da Vulcha’s Klaws. These heavy metal legs work like an Ork Power Klaw, letting him tear through armour and bone when he charges.
His preferred attack is to leap feet first at his foe, driving those klaws into his victim with enough force to smash ceramite. It’s a brutal and effective tactic that’s made him a legend among Stormboyz.
Notable conflicts and the Great Rift
Zagstruk and his Vulcha Squad were hired by Blood Axe Warlords to help purge a Genestealer infestation in the Octarius Empire. They succeeded, but the psychic signal drew a tendril of Hive Fleet Leviathan, leading to a full-scale invasion.
Since the formation of the Great Rift, Zagstruk has changed. He’s become more ambitious, gathering Stormboyz, Blood Axes, and Goffs to his banner. He’s now set on launching the Stormwaaagh! to end all Stormwaaaghs! He’s already conquered the Imperial Shrine World of St Rezmond’s Hope and remade it in his own image.
On the tabletop
In Warhammer 40,000 10th edition, Boss Zagstruk is a character with the Deep Strike, Feel No Pain 6+, and Leader abilities. He has a 5+ invulnerable save and moves 12 inches. His melee weapon, Da Vulcha’s Klaws and choppa, hits hard with 6 attacks at Strength 8, AP -2, and Damage 2. He’s a solid choice for leading Stormboyz or other Ork units, adding both durability and punch.
- M: 12″, T: 5, Sv: 4+, W: 6, Ld: 6+, OC: 1
- Invulnerable save: 5+
- Core abilities: Deep Strike, Feel No Pain 6+, Leader
- Faction ability: Waaagh!
- Ranged: Slugga pistol (12″, A1, BS5+, S4, AP0, D1)
- Melee: Da Vulcha’s Klaws and choppa (A6, WS2+, S8, AP-2, D2)
Key facts
- Boss Zagstruk is an Ork Stormboy Boss who leads the Vulcha Squad.
- He’s a disciplinarian who executes subordinates for cowardice or insubordination.
- He lost his legs to a Space Marine Dreadnought and replaced them with bionik legs called Da Vulcha’s Klaws.
- He’s been gathering forces since the Great Rift, aiming for a massive Stormwaaagh!.
- In 10th edition, he has Deep Strike, Feel No Pain 6+, and a powerful melee profile.
FAQ
Who is Boss Zagstruk?
Boss Zagstruk is a famous Ork Stormboy Boss who leads the Vulcha Squad. He’s known for his brutal discipline and bionik legs called Da Vulcha’s Klaws.
What are Da Vulcha’s Klaws?
They’re bionik legs Zagstruk got after losing his original legs to a Space Marine Dreadnought. They function like an Ork Power Klaw and make his leaping charges deadly.
What is the Vulcha Squad?
The Vulcha Squad is Zagstruk’s personal unit of Stormboyz. They’re named after his aircraft, Da Vulcha, and they fear his wrath more than the enemy.
How does Boss Zagstruk play in 10th edition?
He’s a fast, tough character with Deep Strike and Feel No Pain 6+. His melee attacks are strong, and he can lead Ork units to boost their combat effectiveness.