The Sagitaur

The Sagitaur is the Leagues of Votann’s rapid-response all-terrain vehicle, a six-Kin transport that doubles as a mobile gun platform. It’s the ride that gets Kin where they need to go, then sticks around to shoot.

What the Sagitaur actually is

It’s a light, fast transport built by the Brôkhyr Engineering Guilds from a mix of ancient STC designs. Independent drive units, high-tensile suspension, and cyklogeneous tire grips let it cross terrain that would stop a tracked vehicle cold.

The hull stays low, accelerates hard, and wears exofender frames for protection. It shrugs off storms, toxic mire, and even operates on airless surfaces like asteroids. There’s room inside for six standard Kin.

How it fights

For something this small, the Sagitaur is heavily armed. A nose-mounted twin bolt cannon comes standard, and the turret can swap between a HYLas beam cannon, an L7 missile launcher, or a MATR autocannon.

A COG handles targeting data and threat assessments for the crew, so the Sagitaur works as a mobile gun platform rather than just a taxi. That combination of transport and firepower is why Kinhosts of every size keep them around.

  • Usually deployed in pairs.
  • Pairs well with Hernkyn Pioneers for scouting and fast armoured pushes.
  • Armour is tough enough to lead colonization spearheads.

Variants and notable units

The Sagitaur Walker is a pattern that switches into an all-terrain construction mode, moving like a walker with wheels on hip joints and the HYLas mounted on an arm. Command versions carry extra scanners and comms gear, and civilian models sometimes run with the roof removed.

The Rediron 3 Corps, part of Naryk’s Kindred in the Ymyr Conglomerate, specializes in using Sagitaur squadrons to punch through enemy lines.

On the tabletop

In 10th edition the Sagitaur is a Dedicated Transport with Toughness 9, 9 wounds, a 3+ save, and a 12″ move. It has OC 2, so it can still hold objectives after dropping its passengers.

Its Blistering Advance rule lets units disembark after it Advances. Those units count as having made a Normal move and can’t charge that turn, but they can otherwise act normally.

WeaponRangeABSSAPD
HYLas beam cannon24″24+12-3D6+1
L7 missile launcher (blast)36″D64+401
MATR autocannon24″64+7-12
Twin bolt cannon36″34+6-12

Key facts

  • The Sagitaur is a six-Kin all-terrain transport of the Leagues of Votann.
  • It’s built by the Brôkhyr Engineering Guilds from ancient STC designs.
  • Standard armament is a twin bolt cannon, with a swappable turret weapon.
  • In 10th edition it has T9, 9 wounds, a 3+ save, and a 12″ move.
  • Blistering Advance lets passengers disembark after it Advances.
  • The Sagitaur Walker variant can switch into a walker mode for rough ground.

FAQ

How many models can a Sagitaur transport?

It carries up to six standard Kin. That’s a full Hearthkyn Warriors squad, though bigger units will need a Hekaton Land Fortress instead.

Can a Sagitaur carry different weapons?

Yes. The twin bolt cannon is fixed, but the turret can take a HYLas beam cannon, an L7 missile launcher with a Sagitaur missile launcher, or a MATR autocannon.

What’s the difference between a Sagitaur and a Hernkyn Pioneer?

Pioneers are fast bike-mounted scouts. The Sagitaur is a transport that also fights, so the two often work together in scouting and armoured thrusts.

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