The Dark City’s Spires

The Dark City’s Spires are the needle-thin towers that rise above Commorragh, the webway city of the Drukhari. They’re the heart of Dark Eldar power, politics, and cruelty, and they matter because almost everything the Drukhari do, from raids to arena bloodsports, is tied to the spires they call home.

What the dark city’s spires actually are

Commorragh isn’t a planet. It’s a tangled nest of captured webway tunnels, stitched together over millennia into a single impossible city. The Spires are the vertical districts that grew inside it: fortress-towers, palatial estates, slave pens, and arenas stacked on top of each other.

Each spire is usually claimed by a kabal, a wych cult, or a haemonculus coven. The taller and more fortified the spire, the more power its owner holds. Looking up from the lower levels, you’d see a skyline of blades and bridges rather than open air.

Why they matter

The Spires are where Drukhari society actually happens. Archons scheme against each other from their towers, wyches train and fight in the arenas, and haemonculi run their workshops in the darker levels. If you want to understand how the Dark Eldar work, the Spires are the map.

They’re also a survival mechanism. Drukhari need to feed on suffering to keep Slaanesh from draining them, and the Spires concentrate victims, captives, and rivals into one place. The city’s architecture is basically a predator’s digestive system.

How they connect to wider 40k lore

Commorragh sits inside the webway, the same network the Craftworld Aeldari and Harlequins use. That makes the Spires strategically vital and constantly under threat, both from outside invaders and from internal feuds that can level whole districts.

The city has been attacked before, most famously during the Dysjunction, when daemons spilled into the streets. It’s also where many Drukhari raid from, sending realspace expeditions out through webway gates to bring back slaves and plunder. So when you read about a Dark Eldar raid in another 40k story, the Spires are usually where the raiders came from.

Key facts

  • Commorragh is a webway city, not a planet, and the Spires are its vertical districts.
  • Each spire is typically held by a kabal, wych cult, or haemonculus coven.
  • The Spires concentrate captives and conflict, which the Drukhari need to survive Slaanesh’s pull.
  • The city has been invaded before, including during the Dysjunction when daemons broke in.
  • Most Drukhari raids into realspace launch from the Spires through webway gates.

FAQ

Is Commorragh a planet?

No. It’s a city built inside the webway, made from linked tunnel-realms rather than sitting on a world. The Spires are its vertical districts.

Who rules the dark city’s spires?

No single ruler. Kabals, wych cults, and haemonculus covens each control their own towers, and the balance of power shifts constantly through politics and violence.

Why do the Drukhari live in spires?

Concentration helps them survive. The Spires pack victims, rivals, and resources together, which feeds the suffering the Drukhari need to stave off Slaanesh.

Related reading